Object-ID script: “scene exporter”

Alex wrote this brilliant script called “scene exporter” . The name is not too catchy and in my opinion it’s not really describing what it does … guess he spent too much time coding back then :).

Anyhow, apart from that I think, it’s great! It really makes assigning Object-IDs very easy – a task that can become really tedious. But they are just great  in your postwork. And that’s where this script comes in really handy!

So how does it work?

Well, first run the script (drag the MS-File into your 3ds-Max viewport, if your not too familiar with scripts).

Just mark the objects you want to assign and hit the corresponding number. When you are done, there is some quick option to double-check it visually. That was easy,wasn’t it?

The additional tools are useful for all you Vray-Users out there: With a one click solution you can set up a nice set of Render Elements and have the IDs assigned to the corresponding MultiMatte-Elements, depending on how many Object-IDs you have used.

Finally enjoy all the nice color-masks in your post to tweak your visuals.

Good job, Alex and thank you for that!


Show comments
  • Rolando
    Perfect website design. Regards !
  • PeterPanda
    The object-id script seems very useful, but all the Object ID's higher than 60 (I had a scene where the ID's where 1000, 1001...) will all be set to 60. Any chance of getting this fixed?
    • peter.stulz
      Well, ID of 1000, never used that. maybe Alex gets around to fix it. Thanks for telling, Peter
  • daniel krassnig
    woooow! das script ist ja mal echtn knaller ;) genau das was ich schon immer gerne gehabt hätte ;)... vielen dank auch für die anderen tollen goodies auf eurer seite und ihr macht wirklich sehr schöne bilder!!!.. liebe grüsse von ganz lieber konkurrenz *g, daniel
    • peter.stulz
      Danke für die freundlichen Worte!
  • aga
    this is a lifesaver. i work with industrial parts etc, and every render i have uses object id's...so many times i had to re-render cause of some wrong id. you know you made a good plugin when "it should be like that from the factory". thanks!
  • Alex
    Thanks guys!
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