Some basic ideas that help to get started when doing 3d-environments
we wrote an article on our workflow using the unreal engine – have a read ;)
Want to get some firsthand experience of 3d-scanning. Here’s what we did!
Here we share some usage hints and possible workflows for Vray Pattern.
Vray Pattern Asset:
Want to get started quick? Here is some grass patch nicely arranged in this sample scene.
Introduction to VrayPattern. We know, it’s hard to grasp, but once you got the concept, you sure don’t want to miss it!
Let’s learn from the pro! Here are some particle-tutorials Anselm kindly shares with us.
The Vray-Distance-Shader has a lot to offer, if you know how to use it. Check it out here!
Want to put some roads on that landscape? Here we show a fully flexible setup, how to do it!
Discover the power of GrowFX with this tutorial.
Sick of messy imports? This might help to get cleaner results fast.
You need that flamingo-shaped bush? Create foliage in ANY shape!
Get 3d-intersections done … just better!